Summer Campaign 2022

In 2022, myself and a few friends ran a Dungeons and Dragons game during a weeklong vacation.

It rapidly turned into a Dungeons and Dragons vacation.

I played D1SCU-55, a Warforged Monk with a ridiculous character voice. But more importantly, I was tasked with writing background music to accomodate a few set pieces throughout the campaign. A few of these could use some touching up, quick deadlines and all that. These are linked below, unmodified.

We started the game in Gemwater Tavern, a quiet little building in a quiet little town.

We encountered a group of bandits in the woods. Combat.

We get to the "big city"--Seaside City. We met our contact at their (much larger) local tavern.

We take to the sea on a new quest. Pirates attack the ship.

More travel. More combat. This time, with a roving band of goblins.

The Jaw Worm strikes! This is a cut-for-time boss fight.

We reached our destination. A remote island. We enter the dungeon.

We fight and take our last stand. A two-part boss fight.